How to Mix Vocals at Home — The Full Process
A step-by-step walkthrough of every stage in the vocal chain — from cleaning up noise to EQ, compression, de-essing, and adding space. Plus: how to skip all of it with AI.
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The Full Vocal Chain
High-pass filter → noise reduction → EQ → compression → de-essing → reverb/delay. In that order, every time.
Know Your EQ Moves
Where to cut (200-400Hz mud, 1-2kHz nasality, 5-8kHz harshness) and where to boost (3-5kHz presence, 10kHz+ air).
Skip the Manual Work
Engineer Guy's AI applies the full chain automatically in under 60 seconds. Useful for checking your work or when you just need a fast result.
Learn as You Go
Every AI-processed vocal comes with a plain-English explanation of what was changed and why — so you improve your own skills over time.
Step 1 — Clean Up Before You Process
The first mistake most beginners make is jumping straight to EQ and compression without cleaning up the recording first. Apply a high-pass filter at 80-100Hz to remove low-frequency rumble and handling noise. Then run noise reduction to strip out any background hiss, HVAC, or room tone. These steps are invisible when done right — they just remove problems without affecting the voice.
Step 2 — EQ the Vocal
Vocal EQ is split into two stages: corrective and additive.
Corrective cuts: around 200-400Hz for "boxy" buildup (cut 3-6dB with a medium Q), around 1-2kHz for nasal midrange harshness, and 5-8kHz for sibilance harshness that the de-esser will handle more precisely later.
Additive boosts: a gentle shelf or bell boost around 3-5kHz adds "presence" — that forward, cutting quality that makes a vocal audible in a dense mix. A high-shelf boost above 10kHz adds "air" and openness. Both boosts should be subtle (1-3dB) — you're enhancing, not creating.
Step 3 — Compress
Compression controls the dynamic range — the difference between the vocalist's loudest and quietest moments. A typical starting point: 4:1 ratio, fast attack (5-10ms), medium release (60-100ms), threshold set so 6-8dB of gain reduction on the loudest phrases. The goal is consistency — the vocal should sit at roughly the same level throughout the song without you having to ride the fader constantly.
Many engineers use two compressors in series: a fast one to catch peaks (1176-style) and a slower one for overall dynamic shaping (LA-2A-style). If you only have one compressor, go with the 4:1 ratio above.
Step 4 — De-Ess
A de-esser is a frequency-specific compressor that targets harsh sibilance — the "s," "t," and "sh" sounds that get exaggerated by microphone proximity and previous compression. Set the frequency between 5-8kHz (sweep it while the vocal plays to find where the harshness peaks). Keep the threshold high enough that it only triggers on problem moments, not all the time.
Step 5 — Reverb and Delay
Space effects go last, after all the corrective processing. Use a short room or plate reverb (pre-delay of 20-30ms, decay time of 0.8-1.5s) to add dimension. High-pass the reverb return above 200Hz so it doesn't cloud the low end. A slap delay (60-120ms, one repeat, -10dB below dry) adds depth without sounding like a delay effect. Both should support the vocal, not compete with it — if you can clearly hear the reverb, it's probably too much.
The Shortcut — Let AI Handle It
If you want to skip the manual chain or use it as a reference point, Engineer Guy applies the full vocal processing automatically. Upload your vocal, and the AI runs noise reduction, EQ, compression, de-essing, and level correction — then tells you exactly what it did. You can use it as your final result or as a starting point to learn from.
Ready to hear the difference?
Upload your track and get AI feedback in under 60 seconds.
Frequently Asked Questions
What order should vocal plugins go in?
High-pass filter → noise reduction → EQ (corrective) → compressor 1 (peak) → compressor 2 (dynamic) → de-esser → EQ (additive) → reverb/delay. This is the standard signal chain order.
Why does my vocal sound thin after EQ?
You've probably over-cut in the 200-300Hz range. That area provides body and warmth — cutting too much leaves the vocal sounding thin and harsh. Cut conservatively and use your ears.
How loud should my vocal be in the mix?
In most genres, the vocal should be the loudest element, sitting 3-6dB above the loudest instrument. A common RMS level for a mixed vocal is around -18 to -14 dBFS.
Can I get a good vocal mix without expensive plugins?
Yes. The stock plugins in any major DAW (Logic, Ableton, FL Studio, Reaper) are capable of excellent vocal processing. Technique matters far more than plugin choice.
Can Engineer Guy process my vocal automatically?
Yes — upload your vocal and the AI applies the full chain. Your first processing session is free with no credit card required.
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